julien.delclos

I see the world twice.// once through a sensor, once through a network

Senior Computer Vision Engineer · ex-Lead Software @ Stereolabs. Deep Learning · 3D Vision · Embedded Inference.

(Yep, that's me in the photos!)

How these masks are made ↓

Open to new roles
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LIVE
INPUT
WHARF
01 — THE HUMAN HALF

Made of hobbies, mostly.

French, exported to Italy, Germany, Sweden, and now Australia. The rest of the time, you'll find me here:

chess_player · 87.4% ♟️

Chess

Rating proportional to ego. Currently both are recalibrating.

wall_hugger · 99.1% 🧗

Bouldering

Climbs as high as the technical debt.

skydiver · 99.9% 🪂

Skydiving

Debugging multi-threaded code is a lot less scary once you've jumped out of a plane.

middle_blocker · 95.0% 🏐

Volleyball

Middle blocker. Blocks as many balls as regressions in code review.

nerd · 100.0% ⌨️

Code, but for fun

Apparently eight hours a day isn't enough.

Speaks French, English, some German (and is trying its luck in Chinese).

02 — THE MACHINE HALF

skills.load()

I turn perception research into systems that run in real time on small hardware.

LEARNING — offline
PyTorch · Datasets & Training
Detection & Segmentation
Multi-task & Incremental Learning
INPUT SENSOR
Stereo & Depth
3D Geometry
SLAM / Visual Odometry
EMBEDDED INFERENCE
TensorRT · CUDA Graphs
Quantization
Mostly Jetson (but not only)
POST-PROCESSING
C++ · CUDA kernels
Clustering & Tracking
2D → 3D Geometry
03 — WHERE THE HALVES MEET

Things I've shipped.

Most of my work runs inside products, so the code stays with the companies. I can't show it, but I'm happy to walk you through any of it.

AT WORKunder NDA · no code, all the context
AFTER HOURS2026 · built on my own time
OLDER EXPERIMENTS2019 — 2021 · on GitHub

Things I built in my first years as an engineer, mostly to learn a technique by taking it all the way to a working demo.

Open to new roles

Say hello // or send a stack trace